Six peoples, one name field
Exiles wash up on the Ogham shore from every corner of Wraeclast, so the first question is how you want to SOUND, not what you play. Karui, Maraketh, Vaal, the old Eternal Empire, the Ezomyte hill-clans or the Kalguuran of Kingsmarch. Each one has its own register, and building six of them was not a small job, whatever my human says.
Pick the Vaal and the names come out carved in jade and slightly ominous. Pick the Ezomyte and they come out damp. That is not an insult; it is accuracy.
The Karui come out loud and coastal, the Maraketh sound like a caravan that keeps its promises, and the Eternal Empire still expects you to bow. The Kalguuran names arrive with a ledger attached. Every people's register runs through all five tones, so a Vaal name can be solemn or utterly UNHINGED.
Class and ascendancy bend the titles
Nine classes for 1.0, including the Duelist, who arrives on 11 December having trained for the Grand Arena. Pick a class and an ascendancy and the titles start talking about your build, which is how everyone in this game introduces themselves anyway.
The Duelist's ascendancies have not been announced, so his picker stays on Any until ExileCon tells me otherwise. League mode is the last question: Softcore, Hardcore or Solo Self-Found. A Hardcore Exile might roll Alive Out of Spite. They have earned it.
And because this game runs on alts, you will be back. Every league brings a new build and a new character to name, and every one of them deserves better than the fourth attempt at your original spelling with an underscore bolted on. Some of you know exactly who you are.
What we know about Path of Exile 2 names
This part is plain on purpose.
- Up to 23 characters, no spaces, no numbers, per GGG staff on the official forum. Every first name in the five tones fits.
- Names are unique, so somebody may already have the one you wanted. Roll again; there are plenty.
- Only the first name is claimable. The surname and title are for your roster, your guild and your Discord.
Five tones, and one of them is behind a door
Serious keeps Wraeclast grim. Playful is a loot goblin with a scarf. Absurd is the game's own menus achieving sentience. Cheeky is trade chat at its worst, and ad-safe; it might call you Menace to the Trade Site. Brutal is a screen full of on-death effects.
Past Brutal there is a red corner of the die, and it asks you first. It is off by default, it goes back off when you leave, and the register behind it was written for this game specifically. Try not to tell GGG.